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Backgammon Variants Roll-Over A backgammon variant in which every player on his turn can decide between rolling again or asking the opponent to roll again. The roll-over was introduced in the year 1960 by Richard Frey. A player can decides to roll again just before he picks the dice to roll. He is also required to wait until the opponent finishes his turn before deciding to have his opponent roll again. In this backgammon variant, the opponent cannot double before deciding to roll again; he has to wait until the turn of double ends. Every player starts a game with a roll-over marker and takes it away from the board after his roll-over option is over. Beaver In this backgammon variation, a player who had doubled can redouble, retain and accept possession of the cube before the other doubling player rolls. The beaver does not make any logic for those players who understand the exact strategy of doubling because a player should generally possess more than seventy percent chance of winning the game in order to double. The other doubled player would be wild enough to redouble with only thirty percent of chance to win the game. Chouette This variation can be very sociable and interesting as it is being played against more than one player. If there are more than four players a mini contest is conducted wherein the players get paired up to play against each other in every round instead of playing a chouette. If in case the chouette is suitable then one player, called the box, will play against two (or more) players who form a team, headed by a cpatain. The team then decides to make their roll-over usage. If they do not agree then their captain makes a decision. One of the best methods to play a chouette is to play a match of three sets wherein the players have to rotate every set. |
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